Genius Games - Why We Exist
Genius Games - Why We Exist
We believe that science is awe-inspiring, mesmerizing and beautiful. We also believe that science can make our world a better place. Through the tools provided by science we can address the types of resource scarcity that lead to violent conflicts, alleviate diseases at the root of much human suffering, and innovate to simply make our stay on earth a more pleasant experience.
This is our mission and why we exist...
Oh, and we also make board games themed around science... Want to play them?
John began creating board games as a kid, but waited until 2013 to quit his engineering job and start Genius Games. Between those life events, John spent time in the US Army, earned a Master’s Degree in Engineering from Washington University, and taught chemistry and physics to students many ages.
John's favorite things to do are to talk around a campfire, laugh at dad jokes with his wife and three kids, and hear stories about real people who did really amazing things. He also loves eating breakfast no matter what time of day it is.
Tomasz asked John to edit his bio and John said he wouldn't edit it. Instead he would paste it exactly as it is. Tomas wrote,
"Write that Tomasz joined John on the first project ever and since then Tomasz is growing up together with Genius Games. In his work he values attention to detail and teamwork that makes him surprass his own best ideas. Beside his work with graphics and board games his main hobby are board games and graphics, whitch leads him to living a dream life.
He loves to start his day with 1l mug of lemon & honey tea above the Bible."
Daniel was born in the lush jungles of Colombia and raised in the endless suburbs of Atlanta. He studied Mass Media at the University of Georgia, where he learned how to write real good. In college, Daniel’s life changed overnight when his friend introduced him to The Settlers of Catan. Since then, he’s become addicted to cardboard and has managed to fill his small apartment with way too many board games. Somehow his wife still loves him. Following several jobs that took him to such exotic locations as Jacksonville, FL and Las Cruces, NM, Daniel and his wife Brittany are now in grad school in St. Louis.
Daniel’s favorite board game of all time is Concordia, and his favorite co-worker at Genius Games is Tomasz.
Ram started freelancing right after he graduated with an engineering degree in India. He is a neurotypical person and needs a special interest to stay sane in a world that can be so bafflingly complex. That special interest is “building things”— from building home automation systems to marketing automation with web technologies.
Ram is passionate about working with international teams and understanding cross-cultural nuances. He believes mindfulness in the workplace is key to success — a tenet he lives out through his interests in yoga, meditation, gardening, and playing Sitar.
Preston grew up in the suburban hills of Imperial, MO. There he was tragically introduced to Pokemon by his friends, and his parents' dreams of him growing up to be a doctor or a lawyer vanished in an instant.
Preston met John as a student during university, where he soon achieved his Bachelors in Game Design in 2019. Preston worked at Volition as a Games Tester before helping Genius Games in their Sales & Marketing Department.
Outside of work, Preston is also an author, having two novels available on Amazon and Barnes & Noble. Some of Preston's favorite games include Pokemon Master Trainer (board game), The Last of Us (video game) and Cars for Nintendo Gamecube (revolutionary event).
Alex grew up in southeastern Wisconsin and moved to St. Louis to work with Tomasz. He loves to read, listen to music, play games, and play with his dog, an unruly terror named Bowie.
Alex joined Genius Games in July 2021, is an operations whiz, and generally drinks too much coffee every morning. His favorite Genius Games title is Periodic and he’s a huge fan of the "Dr. Livingston’s" puzzle series. Alex’s favorite ABBA album is probably Waterloo, but Arrival is a pretty close second.
After leaving her hometown of Huntersville, NC, Bailey exclusively chooses to live in cities that start with an S. She graduated with a BFA in Furniture Design in Savannah, worked in the sunny city of San Jose, and is currently a graduate student in St. Louis.
While Bailey grew up playing serious board games like Chinese Checkers, it wasn’t until college that her friends introduced her to hidden indie gems like Settlers of Catan.
When Bailey isn’t managing or working on graphics, she is the go-to playtest person for the "average gamer” at the office. Bailey enjoys drinking beer, impersonating Julien Baker, and beating her coworkers in Ecosystem, which she highly recommends.
Born and raised in St. Louis, Sarah’s been a nerd since ever she was a youngin’. From video games to comic books, it’s no surprise that she’d gravitate towards board games. Her first big girl board game was A Game of Thrones, and then she soon ended up with a mountain of board games thanks to Wil Wheaton’s TableTop series. After Sarah graduated with a BA in Animation from Webster University, she interned for Genius Games and she was so dang cool that they decided to keep her around.
Sarah’s hobbies include gaming (duh), drawing, making memes, playing tennis, cosplaying, and sleeping.
Justin comes from an advertising and video editing background, but has always been thrilled by the collaborative story-telling experience of a good board game. He hopes to one day design and develop games like ours, and contribute his creative and organizational skills to make great game ideas a reality.
He's joining our team remotely as an assistant project manager, helping out on game development tasks. He currently lives in Los Angeles with his wife and two cats.